Tuesday 9 December 2014

Representation:

NO MORE PAGE 3 EXPERIMENT:
   

This media experiment focuses on how females are represented in print media. The crew took half a years worth of the Suns newspapers and cut out all of the female images in the papers and the male images. They then placed them side by side on a large wall. The outcome was astonishing. Straight away we can immediately see how females are represented to be a part of the "sex cells" icon as 99% of the images were half naked women or women showing a lot of flesh. The other 1% consisted of the Queen or Political women. On the mens side, there were images of active men that were doing things compared to them being posed.

Some of the conclusions the "no more page 3' team came up were:

"The men are nearly all active, doing things. Not posed... The women are passive, its all about how they look."

"When i look at the mens side, i see real life... When i look on the women side it doesn't seem real. Its all manufactured."

"This is a newspaper renowned for sport... I don't see a single picture of a women in sport... Not one."

I agree with their conclusions, its understandable having ONE page (page 3) on the paper dedicated to this although by placing very sexual, non realistic images of women throughout their papers are out of hand. I understand that the sun may want to attract a male audience but by going overboard with the sex sells method is rather disrespectful.

Females In Video Games Articles:

http://www.ibtimes.co.uk/banning-gta-5-uk-lazy-attempt-blame-video-games-societal-ills-1478512
Discusses why there is nothing wrong with having female characters and talks about many iconic and great current playable female characters.

http://www.theguardian.com/technology/commentisfree/2014/feb/19/video-games-need-more-women-female-characters
Talks about why video game developers do not use lead female characters and gives reasons to back up their point.

http://www.bbc.co.uk/news/technology-27824701
Article explains why sexism is still very persistent in the games industry.


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